Rectangle Area

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    using namespace std;

    class Rectangle { public: int width; int height; virtual void display() { cout << width << " " << height << endl; } }; class RectangleArea : public Rectangle { public: void read_input() { cin >> width; cin >> height;

    }
    void display()override
    {
     Rectangle::display();
     cout << width * height << endl; 
    }
    

    };

    int main() { RectangleArea rectangle1; rectangle1.read_input(); rectangle1.display(); return 0; }