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class Box { //friend bool operator<(Box& A, Box& B); friend ostream& operator<<(ostream&out, Box& B); private: int l; int b; int h; public: Box(): l(0), b(0), h(0){}; Box(const Box& B) { this->l = B.l; this->b = B.b; this->h = B.h; } Box(int l, int b, int h): l(l), b(b), h(h){} bool operator<(Box& B) { if(this->l < B.l) { return true; } else if(this->b < B.b && this->l == B.l) { return true; } else if(this->h < B.h && this->b == B.b && this->l == B.l) { return true; } else return false; } bool operator==(Box& B) { if(this->l == B.l && this->b == B.b && this->h == B.h) { return true; } else { return false; } } Box& operator=(Box& B) { if(*this == B) { return *this; } this->l = B.l; this->b = B.b; this->h = B.h; return *this; } int getLength() { return this->l; } int getBreadth() { return this->b; } int getHeight() { return this->h; } long long CalculateVolume() { return ((long long)(l) * b * h); } }; ostream& operator<<(ostream& out, Box& B) { out << B.l << " " << B.b << " " << B.h << " "; return out; }
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Box It!
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