Badges
Certifications
Work Experience
Senior Software Engineer
Zynga•  November 2021 - November 2023•  Remote
- Designed, developed and maintained central codebase used by internal game studios - Develop and maintain data pipeline used to ingest and analyze metrics from game clients using Go, Python and SQL - Developed new features and maintained SDK libraries used by in-house game studios and partner teams - Worked with internal game teams in Unreal Engine and Unity using C++/Blueprints/C# to integrate, develop, test and continuously iterate on SDK features based on the needs of game studio, publishing platforms (Apple,Google) and third party vendors (Adjust,AppsFlyer.AWS) Go / C# / C++ / SQL / Python / Unity / Unreal Engine / AWS
Senior Software Engineer
Jam City•  August 2017 - July 2021
- Designed, developed and maintained central codebase used by internal game studios - Customers were internal game teams that leveraged central products - Code developed was either SDKs for games written in Unity, APIs to consume and process data from games or tools to better monitor / monetize games. - One of the technical leaders on the central tech team on items related to Ads, Debugging and Unity SDK issues. - Client side SDKs, Server side APIs, NoSQL databases, AWS - C# / .Net / Couchbase / Java / TypeScript / AVRO / Kafka / Spark / GraphQL / React.js
Vessix
Burstly
Minds + Machines Group Limited
iWIN
ElephantDrive
Education
California State University, Northridge
Business Administration, BS