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Work Experience
Augmented Reality Research and Development Intern
St. Onge Company•  June 2018 - August 2018
• Utilized the Unity game engine, C# coding and Vuforia AR content licensing to develop mobile apps as marketing tools to help engineers sell supply chain engineering solutions to clients. • Interviewed full time multimedia candidate to ensure work was sustained after conclusion of internship.
Virtual Reality Research and Development Intern
St. Onge Company•  June 2017 - January 2018
• Considered and evaluated all viable VR engines to set direction for company program. • Developed interactive simulation tool using Unreal Development Kit (UDK) and Unreal Engine 4 (UE4) by Epic Games, with special emphasis on interactive environment creation via Oculus/Oculus touch VR peripherals. • Met weekly with supervisor to present progress on development of the VR simulation tool. • Created a fully functioning marketing tool for salespeople to bring to architects and clients.
Summer Intern
JLB Architectural Engineering•  June 2016 - August 2016
• Worked with a team to create window shop drawings in Autodesk for various customers including NASA and TD Bank.
Education
Georgia Institute of Technology, Atlanta
Computer Science, BS
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