Badges
Certifications
Work Experience
Lead Gameplay Developer
Haunted Hill Games•  September 2024 - Present•  Minneapolis, Remote
• Joined a small group of developers who were in need of a game developer experienced with the Unity Engine. • Worked on adding further functionality of game such as a more advanced AI model, accessibility features and enhanced visuals, music and sound.
Software Engineer
Mobilus Labs•  January 2024 - April 2024•  London, Great Britain
- Rebuilt entire test automation for proprietary communications app in DevOps environment and deployed on an array of +3 Raspberry Pis. Reduced testing time by 20 minutes. - Performed manual testing on +50 audio headsets. - Developed new and improved Backend API Test automation framework which reduced testing by 4 minutes.
Software Engineer Tutor
University of Minnesota Crookston•  September 2023 - December 2023•  Crookston, Minnesota
ï‚· Selected personally by academic advisor to help students master complex software engineering concepts. ï‚· Successfully tutored four students, all of whom reported high satisfaction with my teaching methods. ï‚· Mentored and guided student in fully developing a text-based game using Python, demonstrating programming skills.
Education
University of Minnesota - Crookston
Software Engineering, BS•  August 2019 - December 2023•  GPA: 3.7
+5 Dean's List & 1 Chancellor's List Participated in numerous clubs and societies: Full-Stack Developer Society Game Dev Society Board Game Society