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Unity Developer
Institute for Interdisciplinary Brain and Behavioral Sciences•  January 2021 - Present
- Worked in Unity using C# to test and debug a Virtual Reality Car Simulator - Created customized driving simulation environments using Unity - Developed new features for the simulator, including dashboard elements, blinker and hazard lights, and different gears. - Rigorously tested simulator seat and worked with fine-tuning scripts with motors to create a realistic driving experience. - Optimize all current features and work with driver-assist technologies and simulator subsystems (data acquisition, vehicle model, visuals, sound, and motion).
Education
Chapman University
Computer Science, BS•  August 2018 - Present
Majoring Computer Science, Data Analytics with minor in Game Development
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