Badges
Certifications
Work Experience
Research Assistant/PS5 & UE5 Developer
Abertay University•  July 2022 - September 2023
1. Developed a Games Education Framework in PS5 with Model Loader, Physics Simulation, Audio, UI and unique pad features 2. Co-delivered a PS5 masterclass to teach students how to carry out development in proprietary PS5 working environment 3. Developed mini games in Unreal Engine BP and C++ to teach students the process of making games from start to finish
Teaching Assistant
Abertay University•  September 2021 - January 2022
1. Worked as a Teaching Assistant for Level Design and Scripting module as a part of my complete Funding for Masters by Research. 2. Diagnosed technical issues of blueprints scripts (Unreal Engine) and fixed them for the DES205 module of second year undergraduate design students for their level design projects. 3. Delivered a guest lecture to the students giving useful insight of the entire game dev process and enlightening lessons.
Game Programmer
Zatun•  May 2017 - July 2017
1. Carried out restructuring & fixing of controls of Sniper 3D Rust 2. Truck Zombie Games (Play-store shipped) - Implemented the core mechanics, the environment build along with the addition of art assets consisting of different models, UI, and audio
Education
University of Abertay Dundee
Computer Games and Technology, MbR•  June 2021 - February 2023
Research Title : An Investigation Of Online Multiplayer Game Development Within The Context Of Novice Development Team With The Help Of A Generic Multiplayer Framework
University of Abertay Dundee
Professional Practice in Games Development, MProf•  January 2020 - January 2021
During this time, I have worked on several game projects with professional engagement. I have strengthened my skills in Game Development with methodologies like scrum/agile development, playtesting, and programming principles like design patterns, object-oriented programming, parallel programming, and SOLIDs. Some of my tasks included : 1. Collaborating with colleagues on the constant improvement of the game development process to increase efficiency by implementing crucial features and mechanics in aspects such as gameplay, UI, networking, AI, and animation. 2. Getting feedback from clients and iterating on it to deliver the best possible product. 3. Testing games, reporting bugs, managing relevant documentation and performing other tasks as required.
IIT, Delhi (Indian Institute of Technology)
Electrical Engineering, B.Tech•  July 2014 - July 2018
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Skills
animeshsharma191 has not updated skills details yet.